Computer Gaming and Simulation Degree
The degree curriculum will introduce you to the emerging technology area of game and simulation development. You can take classes in game programming, game production and design, and game art and animation.
MC’s faculty experts will teach core game development skills and theory, gaming and computer simulation technology applications, and computer graphics technology. Electives provide an opportunity to explore a particular area of interest, such as programming, 3D modeling, mobile games, and other topics.
The computer gaming and simulation AAS will provide you with the skills necessary for entry-level employment in the industry, or for transfer to another institution. MC students transfer to schools across the US and around the world. Many MC students transfer to complete the bachelor’s degree in gaming and simulation at the University of Baltimore. UB offers gaming classes at the nearby Universities at Shady Grove campus, so students can stay in Montgomery County while completing their bachelors degree.
You will gain hands-on experience using industry standard equipment. Courses include board game design, game and simulation development, animation, website development, and more.
As a student at MC, you'll have the support, guidance, and opportunities you need to help you reach your goals.
Program Outcomes
Upon completion of this program, a student will be able to:
- Demonstrate knowledge?of the vocabulary of gaming and simulation.
- Create an online portfolio containing game development related coursework.
- Demonstrate working knowledge of analyzing, designing, and developing?games in a team environment.
Program Advising
Meet with your academic advisor regularly to discuss your academic plans and make sure you are on track to graduate and/or transfer. The program advising guide outlines the degree requirements and is meant to supplement the advising process.
- (PDF, )
- Find a Program Advisor
Transfer Opportunities
MC has a long history of successfully preparing students for transfer to four-year institutions. See all transfer agreements.
Careers
For some positions listed, a bachelor's degree or higher may be required. Use the Career and Program Explorer to see a full report for this career field. See links below chart for further guidance and/or connect with a Program Advisor to discuss career goals.
Multimedia artists and animators create animation and visual effects for television, movies, video games, and other forms of media. Careers also include game programming, game production and design.
- MC Student Employment Services: Speak with the Student Employment Specialist for help with resume writing, interviewing, setting up a new window account and other job search topics.
- : Explore Career Coach to learn more about this career and/or discover related majors and in-demand careers based on your current interests! Take a Career Assessment and then browse careers and job opportunities in the area.
Curriculum
A suggested two-year course sequence for students in Computer Gaming and Simulation follows
- All students should review the advising guide and consult an advisor.
- Find out about related programs and course in the Fields of Study section.
- Most courses have either assessment levels that must be met or prerequisites (courses that must be taken first). Part-time students and those who need to meet assessment levels or take prerequisite courses will take longer to complete a degree. An advisor will help make sure you are taking your courses in the right order.
- All degree-seeking students must take a central group of General Education courses in English, mathematics, arts, behavioral and social sciences, humanities, and science. These courses are included in the suggested course sequence below.
Suggested Course Sequence
Students should complete the required??and??foundation courses within the first 24 credit hours. A suggested course sequence for full-time students follows; part-time students should review the and?consult an advisor.
First Semester
- ?3 semester hours ? ?
- 3 semester hours?(MATF)
- ?4 semester hours
- ?4 semester hours ?(GEEL)
Second Semester
- 3 semesters hours (ENGF)
- ?4 semester hours
- ?4 semester hours
- Program Elective?3 semester hours ?
Third Semester
- ?4 semester hours
- Program Elective 3 semester hours ?
- 3 semester hours (BSSD)
- or? ? 3 semester hours (ARTD or HUMD) ***
- Program Elective 3 semester hours ?
Fourth Semester
- ?4 semester hours
- ?4 semester hours
- ?4 semester hours
- 4 semester hours (NSLD)
* /?if needed for /,?or program elective.?
** AAS programs require one?3-credit Arts or Humanities General?Education course.
??Choose from the following program electives: , , , , ?any CMSC, ENGL, GDES, MATH, NWIT, TECH, TVRA course, or any General Education course.
60 credits are required for graduation. Check with your transfer school to see if they accept additional credits for transfer. Also review any applicable transfer agreements and talk with your gaming advisor to choose electives and prepare for graduation and transfer.
Related Programs and Courses
General Studies Degree
Students who major in general studies explore personal, professional, and academic areas of interest within a flexible framework supporting transfer.
Workforce Development and Continuing Education
MC offers a wide variety of noncredit classes. These courses are designed to help you upgrade your skills, pursue career training, or learn something new.